The day has finally arrived! RedPower 2 PR5 is now available, complete with Frames and a preview of RedPower Control!
Added Frames and Frame Motors.
Logic rewrite with lots of new logic gates and new “mirror” modes.
Added RedPower Control computers.
Added Pumps, Fluid Pipes, and Grates.
Added the Ejector, Relay, and Assembler.
Basalt is now creeper-resistant and microblocks are explosion-resistant.
Added the Wool Card.
Removed the Array package.
Added the Athame.
Frames currently have some trouble moving things that need support. Levers are especially effected by this, as is anything with an active redstone state. This is caused by vanilla behavior, and while I have a planned solution, it isn’t ready yet. Expect this to improve in the future.
The OS for Control is currently very basic, and nearly undocumented. I hope to fix that in the future.
There may be certain small refresh glitches in SMP on chunk boundaries.
The Logic rewrite isn’t very compatible with the pr4 series. Logic tiles in inventories are going to get corrupted, and the current state, including rotation, will be lost on load, although they should convert tiles in world. This was unfortunately unavoidable.